CI5472 Teaching Film, Television, and Media

 Module 5: Studying Media Representations

Module 5

Representations and Public Relations / Promotions

Media representations are also used in public relations or promotional campaigns to portray some phenomena in a positive light. For example, casino gambling has been promoted as not simply an experience involving gambling, but also as an enjoyable, exciting, even romantic experience.

To study the ways in which Internet web sites represent gambling in Minnesota casinos go to these different casino web sites. Note the uses of images, intertextual links, and language.

Black Bear Casino

Grand Casino, Mille Lacs/Hinckley

Jackpot Junction Casino

Mystic Lake Hotel/Casino

Treasure Island Resort and Casino

The images employed in these sites represent gambling in terms of a glamorous pastime associated with entertainment and pleasurable vacations. For example, the Treasure Island site employs imagery of a tropical, Caribbean vacation escape associated with the activity of gambling:

Tropical Rain Forest Casino
Make yourself comfortable beneath a rain forest canopy as you double the stakes at the blackjack tables or try your luck at one of The Island’s many slot machines.

Caribbean Village Casino
Feel the tides shift amid the ornate windows and balconies of this tropical island village as you play The Island's video craps, video roulette and more.

Caribbean Marketplace Casino
Stroll along bright facades welcoming you to new attractions. Wander into the new Island Pearl Gift ShopSM or Casino Host Office. Or just relax at one of the many new high stakes blackjack tables or slot machines in this open-air atmosphere.

Sapphire Sea
This is the entrance to start gaming after a bus ride.
A great addition to our non-smoking casino area, Sapphire Sea is the place to enjoy clean air and the hottest new slot machines. Have a cocktail at Barracudas smoke-free bar. A convenient coat check and Tours Desk are also located here.

The intertextual links and language employed here draws on the discourse of romantic travel in a tropical world with the world of casino gambling.

Gambling is also represented through magazine ads and on-line casino sites in equally glamorous ways. Susan Link, in her CI5472 Spring, 2002, analysis of the representations of gambling examined these magazine ads:

Another form of literature with deceptive advertising in favor of casinos is magazines. Magazines like Casino, Casino Player, and Gaming Times all have articles that create an idea that they are educating the reader on how to beat the casino. In one edition of Casino Player some of the articles that lead you to believe this are: 2002 Loosest Slots Awards, The Wizard of Odds, Ask the Bishop (streaks and trends), Inside the Sportsbook, Players Club Spotlight, and JV’s Poker Room. Each of these articles gives the reader insight into the players’ strategies and how to break the casino and the system. The ads in this magazine also create a sophisticated image; it is an appealing image of elegance. Aces High Casino, Trump Plaza in Atlantic City, Harrah’s, Foxwoods of Connecticut, and The Grand Casino all feature ads that encourage high class with a big payout. The slogan for the Sheraton Casino and Hotel is “Tunica’s loosest slots stay here. You should too.”

Each casino encourages people to stay at their casino for the free perks, elegant accommodations, and loose slots with high payouts. This, in turn, should bring the casinos revenue through gambling of on-site guests. The free perks and shows they have entice people to stay there so that they will gamble on site. Ads and magazines create enthusiasm for gambling and promote an image that is lavish and high class. People want to stay there and be a part of the action-packed image that they create.

The message is clear — gamble at these casinos and win money. The reality is that the casinos could not afford casinos and advertising of that nature without gambling losses of the people who attend the casinos. The reality is much different than the message and image that is created. The advertising is intriguing, yet deceptive. The underlying meaning is still the same — spend your money.

The message is the same whether it is through a casino or on the Internet. Internet gambling has gone from being non-existent ten years ago to a multi-million dollar industry in 2002. The image of easy access gambling is prevalent in the online industry. The advertising image and message are deliberate; online gambling is the easiest to access, and because there is no large edifice to support it financially, it has the best odds. The reality is that this type of gambling is an easy addiction. Advertisers notice and capitalize on the accessibility of online casinos, so they use propaganda that shows those same “things.”

According to 2002 Gallup Poll, 75% of adults believe that internet gambling should not be legal. The people polled cite reasoning for this disapproval as accessibility to those who are underage and convenience for those who are pathological gamblers to enable their habit (Gallup). Pathological gamblers will cost America over $80 billion a year, as opposed to drug abusers who only cost the American Taxpayers $70 billion a year (Gambling 235), and people are informed that online gambling is addictive, costly, and problematic, but people are still vulnerable to the advertising because of the convenience and message. Reality is much more ambiguous than it appears.

What are Media Representations?

Why Study Media Representations?

Studying Media Representations

Methods for Analyzing Media Representations

Representation and Censorship

Representations and Public Relations / Promotions

Studying Representations of Social Types or Groups

 
 

Masculinity

 

Masculinity and Sports

 

Gays / Lesbians

 

Racial and Ethnic Groups

 

Class

Representations of Different Age Groups or Occupations

Occupations

Institutions

Instructional Activity

References

Teaching Activities


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