| |
In adopting a rhetorical/audience analysis approach to studying
media texts, students examine the ways in which media texts seek
to gain their audience’s identification with a certain message
or belief. They engage in audience analysis activities in which
they define the intended or target audience: “Who is this
text being written for?”, the signs, markers, images, language,
social practices imply that audience, and the underlying value assumptions.
For example, in the advertising Module 6, you will consider how
ads attempt to construct audiences such as the “Pepsi Generation,”
by portraying people engaged in enjoyable activities as they are
consuming Pepsi. Such ads are not only attempting to persuade audiences
to purchase Pepsi, but they are also creating an audience with which
viewers may or may not identify, audiences who may imagine themselves
as also engaged in the same enjoyable activities through consuming
Pepsi. |
In communications studies, the traditional model of communication
is that of a sender and a receiver who decodes messages sent by
the sender. However, the process is actually a lot more complex
than this model suggests. Audiences assume a lot more active role
in constructing meaning than simply serving as a passive decoder.
Audiences construct meanings based on their purposes for viewing,
beliefs, attitudes, stances, or needs. The contexts in which they
are responding also shape the ways in which they respond —
audiences will respond quite differently to a film with a vocal
group of college student viewers in a campus theater than in a sedate
suburban shopping mall theater. |
There are three different paradigms for thinking about audience
response to the media (Abercrombie & Longhurst, 2001): behavioral,
incorporation/resistance, and spectacle/performance. |
Behavioral |
| A behavioral approaches is primarily interested in audience
uses or gratification of the media, for example, research on the
effects of television viewers’ addiction to viewing long hours
of television on their beliefs and attitudes. As we noted in Module
2, the “controller/interventionists” often assume a
behavioral perspective in expressing their concern with the “negative
effects” of viewing the media on viewer’s behavior or
attitudes. For example, there has been considerable research on
television viewing and violence. |
One
study conducted by Jeffrey Johnson of Columbia University and
published in Science Magazine found that “teenagers who, at
mean age 14, watched more than three hours a day of television were
much more likely than those who watched less than one hour a day
of television to commit subsequent acts of aggression against other
people” |
Uses
and Gratification media research in England
|
ERIC
Digest: Television Violence and Behavior: A Research Summary
|
American
Psychological Association: Violence on Television - What do
Children Learn? What Can Parents Do?
|
The
Center for the Study of Effects of Television site includes
a lot of this research on media effects. |
Research on the effects of television viewing is certainly important,
particularly given the adverse effects of viewing on young children.
For example, a study of 1,300 children found that 1-year-olds and
3-year-olds who watched just one hour of TV daily had 10 percent
more risk of attention problems by age 7 than children who watched
none at all. The higher the viewing, the more the risk of ADHD.
One-year-olds who watched three to four hours of TV had a 30 to
40 percent heightened risk of attention problems compared with children
with no TV viewing. These high levels of viewing by children are
not unusual—children under 6 watch an average of 2 hours a
day; 2/3rds of children are in home in which the TV is on at least
half the time. |
Christakis, C., Zimmerman, D., DiGiuseppe, D., McCarty, C. (2004).
Early television exposure and subsequent attentional problems in
children. Pediatrics, 113(4).
|
Given research on the adverse effects of TV viewing on children,
the American Academy of Pediatrics makes the
following recommendations regarding children’s TV viewing:
|
| 1. Limit children's total media time (with
entertainment media) to no more than 1 to 2 hours of quality programming
per day.
2. Remove television sets from children's bedrooms.
3. Discourage television viewing for children younger
than 2 years, and encourage more interactive activities that will
promote proper braindevelopment, such as talking, playing, singing,
and reading together.
4. Monitor the shows children and adolescents are
viewing. Most programs should be informational, educational, and
nonviolent.
5. View television programs along with children,
and discuss the content. Two recent surveys involving a total of
nearly 1500 parents found that less than half of parents reported
always watching television with their children.
6. Use controversial programming as a stepping-off
point to initiate discussions about family values, violence, sex
and sexuality, and drugs.
7. Use the videocassette recorder wisely to show
or record high-quality, educational programming for children.
8. Support efforts to establish comprehensive media-education
programs in schools.
9. Encourage alternative entertainment for children,
including reading, athletics, hobbies, and creative play.
|
However, much of this research, especially with older audiences,
assumes a cause and effect relationship between viewing certain
content and behaving according to the behavior portrayed. For example,
it is assumed that viewing acts of violence in a television program
or film will lead a viewer to engage in violence or condone violence.
While research shows that this may be the case with younger children,
assuming that an image of violence causes one to act in violent
ways glosses over individual differences in viewers’ beliefs
and attitudes, which are more likely to be shaped by their families,
peer group, schools, or religious orientations. It is also the case
that viewers adopt different stances towards different texts. They
may adopt a critical stance that challenges the notion of violence
as a means of coping with problems. They may also adopt a stance
in which they recognize the disparity between fiction and reality—noting
that the texts they are viewing is “not real”—that
it is a fictional account of reality. |
And, assuming that viewing television violence will necessarily
lead all adolescents to engage in violent acts may lead to attempts
to restrict television viewing, restrictions, as a study by Amy
Nathanson of Ohio State University found, can only lead adolescents
to view programs at friends’ homes. She found that parents
who discuss issues related to television with their older children
– rather than just restrict viewing – are more likely
to influence what their children watch.
|
In his essay, “Ten Things Wrong with the ‘Effects
Model,’” David
Gauntlett argues that research on media effects often
perceives adolescents as inadequate “victims,” reflects
a conservative philosophy, applies biases definitions of media texts
as “anti-social,” is based on artificial, lab-based
studies with questionable methodology, employs selective definitions
of “violence,” adopts a superior attitude towards a
mass audience, does not attempt to understanding variations in the
meanings of media texts, and is not grounded in theory. |
For a discussion of the problems with research on media effects:
Barrett. R. T. J. (1997). Making
Our Own Meanings: A Critical Review Of Media Effects Research In
Relation To The Causation Of Aggression And Social Skills Difficulties
In Children And Anorexia Nervosa In Young Women. Journal of
Psychiatric and Mental Health Nursing, 4(3).
|
However, it is still important to examine the ways in which media
texts may serve to shape behavior and attitudes. Media can represent
in the world in ways that shape behavior and attitudes, for example,
regarding perceptions of the environment, political values, desired
body weight, etc. |
Incorporation/resistance |
A second perspective on audience (Abercrombie & Longhurst,
2001) focuses more on how audiences incorporate or resists stances
or positioning by media texts. In contrast to the behavioral approach,
it posits that audience beliefs and attitudes play an important
role in shaping the meaning of texts. It also focuses on how audiences
accept or reject the ways in which they are positioned to adopt
these beliefs and attitudes. A
discussion of how audiences are positioned. |
For example, television or magazine ads for casino gambling invite
viewers and readers to accept the belief that gambling is as an
enjoyable activity. Elizabeth Ellsworth (1997) describes how texts
employ “modes of address” to position readers or viewers
to adopt certain desired responses consistent with certain value
stances. For example, a text may position a viewer to adopt a sexist
or racist stance which a reader or viewer may accept or reject.
A reader or viewer may reject the casino gambling ads as not portraying
the reality of gambling as leading to financial ruin or gambling
addiction. |
Identification |
A key concept in studying positioning is the idea of “identification.”
Media texts are seeking to gain an audience’s identification
with a certain set of beliefs, cause, group, product, organization,
or cause. They hope that an audience will connect with or subscribe
to the beliefs or ideology being portrayed. |
Media texts create identification through equations between images
and language. For example, the Pepsi ad equates a group
of young, attractive people enjoying themselves with drinking Pepsi.
The equation here is between the image of the people and the product.
Or, a Subaru L. L. Bean Outback ad portraying the car driving
through a forest equates the car with the image of L. L. Bean
as “nature” along with the archetypal world of the forest,
serving to equate the car with active engagement with nature or
the natural world. Audiences who respond positively to the image
of “being young/attractive” or “nature,”
are then linked to the product — by gaining your identification
with these images, the ad also asks you to identify with use of
the product. In the Secret ad, audiences are being positioned
in ways that foster equations between their own anxieties about
being successful or avoiding embarrassment and use of a deodorant.
|
Stances/positioning |
Media texts are also positioning audiences to adopt certain stances
or subject positions associated with beliefs, attitudes, or ideological
orientations, what we will describe as “discourses”
(see Critical Discourse Analysis below). The classic example in
film in the “male-gaze” stance, in which males are positioned
to adopt a voyeuristic stances towards images of females based on
traditional discourses of masculinity (the notion of the “male-gaze”
has been interrogated by critics who argue that the process is complicated
by how women may also “gaze” at male and/or female images.)
Discourses are ways of knowing or thinking that media texts hope
to promote in audiences certain beliefs, attitudes, or ideological
orientations. In a discourse of traditional masculinity, females
are perceived as subordinate sex objects of male desire. |
Audiences are also physically positioned to adopt certain perspectives
or stances through the use of camera work. For example, much of
current television news as well as law enforcement and security
has employed surveillance cameras. Television news employ helicopter
shots of traffic and crime scenes to provide dramatic visual representations-in
some cases as they are occurring. Police and security employ an
extensive system of surveillance cameras in towns, buildings, and
airports. And, television programs exploit the use of home videos
to provide entertaining, “candid camera” portraits of
people doing embarrassing, foolish things. These surveillance representations
invite viewers to view a place or space from the privileged stance
of an outsider who can witness an activity without being implicated
by any participation in that activity. The live-CNN coverage of
O.J. Simpson riding in his White Ford Bronco on the LA Freeway is
an example of the use of surveillance camera work that invites a
voyeuristic perspective. |
As we noted in Module 2, Stuart Hall contrasts the audience stances
of simply accepting a text’s invited stance to challenging,
interrogating, or opposing the invited stances. One of your goals
in media education is to help students learn to challenge, interrogate,
and oppose how they are being positioned by a media text.
|
| In working with students, you may have them define what they
perceive to be ways in which they are positioned to adopt certain
beliefs and attitudes. To do that, begin with an ad with which they
can infer a relatively obvious intended message or idea, for example,
with a Pepsi ad, that drinking Pepsi leads to popularity with others.
Ask them: How are you being positioned by this ad? Have them then
note what aspects of the ad — the images or signs (see Semiotic
Theory below) that imply this intended message or idea. Have them
then note whether they accept or reject this intended message or
idea. |
Audiences accept or resist/reject these invited stances given
their own larger beliefs and attitudes as shaped by their own socialization
in families, schools, peer groups, or community/religious organizations.
They may recognize that they are being invited to adopt stances
or beliefs that run counter to their own beliefs. They may also
recognize that they are being manipulated, particularly in the case
of propaganda, to accept beliefs and attitudes counter to their
own beliefs and attitudes. |
While much of this module argues the need to focus on audience
response and construction of meaning, it is also important to examine
some of the limitations of focusing on audiences in terms of understanding
how media texts mean:
Philip
Hanes, The Advantages and Limitations of a Focus on Audience
in Media Studies.
|
Spectacle/performance |
A third perspective focuses more on the larger contemporary cultural
context in which audiences no longer simply are shaped by or resist
ideological stances, but are now active consumers or producers in
a “mediascape” or media spectacles and events mediated
by the media (Abercrombie & Longhurst, 2001). Audiences assume
active roles as participants in Internet chat rooms, computer games,
interactive television, sports/music events, entertainment retail/shopping,
and theme parks. In focusing on audiences as active participants
in a media-saturated culture, students begin to consider how their
own identities are constituted through their uses of the media.
They also focus on how media technologies serve to mediate events
in the culture — how their experiences in events are shaped
by different media. |
Abercrombie and Longhurst posit that there are three different
types of audiences, simple audiences, mass audiences, and diffused
audience. The differences between these audiences reflect historical
changes from audiences responding to direct, public performances
to responding to media texts. |
Simple audiences |
Simple audiences experience a direct communication between performer
and audience in a specific public space, for example, in a theater,
concert hall, or rock concert. These performance events involve
a lot of public ceremony, in which, for example, at the end of the
play, the actors are applauded. There is a high level of distance
between the audience and the event — audiences have little
or influence on the performance. But, they are highly attentive
to what it happening in the event or on the stage. |
Mass audience |
With the advent of mass communications associated with the printing
press, radio, and television, the communication event became mediated
by these different forms. Radio mediates the connection between
a live concert and a mass audience. As a result, the performance
event can now be global. But in contrast to the role assumed by
the simple audience, the mass audience responds in more of a private
context — viewing television in one’s home. And, the
distance between performer and audience is very high — there
is little or no public interaction with the performance. Moreover,
while the simple audience attended directly to the performance,
the mass audience’s attention may vary — a television
viewer could be engaged in other tasks while she is viewing a program.
|
Diffused audience |
For Abercrombie and Longhurst, the diffused audience reflects
the more contemporary uses of a range of different types of media
as part of everyday life. For example, adolescents now devote 4
1/2 hours a day to participation with computers (computer games,
e-mail, buddy chat, web surfing), television, CDs, DVDs, or radio).
These media uses are often a backdrop to doing other tasks, for
example, listening to the radio or CDs while one works. |
In contrast to simple or mass audiences, the diffused audience
actively engage in media performances as a way of constructing their
identities. For example, in assuming the role of anactive professional
sports team fan, audiences may display their identity as a fan through
logos, photos, clothes, etc., attending events/pre-game cook-outs,
playing fantasy sports games, and sharing information about the
team in everyday discussion. Their identity as a fan is also reflected
in their attachment to the team and knowledge about the team. Or,
audiences may become an active member of a rock band’s fan
club through participating as a member of a listserve or web-based
exchange (Harrington & Bielby, 1995; Harris & Alexander,
1998; Nightingale, 1996). |
A
discussion of audiences’ uses of the media |
Low-income
adolescents’ media uses, Media, Culture and Meaning Research
Project, University of Colorado's Center for Mass Media |
In the “mediascape,” the media serves as a resource
for the imagination. Audiences are using the media to construct
modes of escape or day dreams, as well as alternative identities
through their identification with media stars or vicarious/actual
participation in media events. They gain a sense of status with
peers through their knowledge of intertextual inks between film,
magazine, TV interviews, advertisements, and stars. |
Audiences in the “mediascape” define themselves as
members of symbolic, imagined communities — as participants
in conservative talk-show communities, evangelical communities,
“buyer”/consumer communities, sports-fan communities,
or television program fan communities (something that is the focus
of Module 8: Media Ethnography), for example, members
of soap opera fan clubs, television
program fan clubs, or online
book clubs. |
In contrast to mass audiences, diffuse audiences are global —
they are not restricted in space and time. They may participate
in a computer game with players from all over the world. In contrast
to formal theater-going, such participation requires little or no
ceremony and low or variable attention. |
In their participation in the “mediascape,” Abercrombie
and Longhurst also note that adolescent audiences may experience
high levels of narcissism — a self-absorption associated with
participation and consuming to fulfill their own desires as opposed
to considering the perspectives and needs of others. The world becomes
as “object of spectacle” in which experiences are treated
as part of seeing and being seen. Audiences adopt a “possessive
gaze” that focuses on surface images and brands associated
with “coolness” or status. |
This focus on the self-absorbed “project of the self”
leads adolescents to perceive everything “in terms of the
already existing self” — how does what I am viewing/reading
serve my current needs as a media consumer, as opposed to how may
I change my beliefs and attitudes regarding larger issues in the
world. For example, in responding to teen magazines, adolescents
react to portrayals of celebrities as ideal models of the self,
portrayals that focus on appearance, personal relationships, “star”
success, and fame, as opposed to social or cultural beliefs or political
commitments. These portrayals reflect largely white, middle-class,
Western, consumerist values. Thus, media texts primarily flatter
and appease the self, rather than challenge self through presenting
alternative cultural perspectives or alternative values that serve
to challenge audience’s cultural identities. |
Another feature of the “mediascape” is the focus
on media spectacle, particularly as constructed by cable news network
coverage of events such as the Gulf War, O.J. Simpson trial, Monica
Lewinsky scandal, etc., as well as sports championships —
the Super Bowl, World Series, World Cup soccer, NCAA Final Four
championships, NBA championships, Stanley Cup championship, etc.
These media events are dramatized and sensationalized through non-stop
visual portrayals, interviews with participants and “experts,”
non-stop/continuous updating of “the latest” information,
and uses of graphics/backdrops to heighten the drama. See Douglas
Kellner’s chapter on moving from media culture to media
spectacle. |
In the “mediascape,” there is an increasing blurring
or breakdown of the distinction between fiction and real, as evident
in “reality” television shows or duo-documentary. The
reality-TV show constructs its own version of television reality
that begins to substitute for audience’s perceptions of what
constitutes lived-world experiences. Audiences view “real
people” as audience participants themselves performing in
ways that model ways of behaving the in “mediascape.”
Program participants, for example, are shown consuming products
or selecting peers in terms of practices associated with “celebrity”
status. |
Because blogs about reality TV shows are an important part of
the audience experience of those shows, it is often useful to study
audience reactions as articulated on those blogs:
reality
blurred/the reality tv weblog
Fans
of Reality TV
The
Big Blog Show
Digital
Squeeze
Lit
Dot Org
|
Reality TV links |
Reality
TV links
Reality
TV Planet
Reality
TV World
SirLinksalot.net:
Reality Television Show Links
|
For further reading on reality TV: |
Andrejevic, M. (2003). Reality TV: The work
of being watched. New York: Rowman & Littlefield |
Brenton, S., & Cohen, R. (2003). Shooting
people: Adventures in reality TV. London: Verso Books. |
Calvert, C. (2000). Voyeur nation: Media,
privacy, and peering in modern culture. Boulder, CO: Westview
Press. |
Friedman, J. (Ed.) (2002). Reality squared:
Televisual discourse on the real. New Brunswick, NJ: Rutgers
University Press. |
Holmes, S., & Jermyn, D. (Eds.). (2004). Understanding
reality television. New York: Routledge. |
Smith, M., & Wood, A. (Eds.). (2003). Survivor
lessons: Essays on communication and reality television. New
York: MacFarland & Co. |
| |
A rhetorical analysis focuses on how these audiences are constructed
as active consumers of experiences, events, objects, or services
as commodities through the creation of needs related to status/identity.
A key concept is the notion of “identification”—the
idea that media texts position audiences in ways that gain their
identification with certain beliefs or values, for example, ways
of being cool. As noted in Module 5 (Advertising), by viewing people
in ads engaged in certain practices, audiences identify with those
practices and then equate those practices with the concept of “success,”
“status,” “being cool,” “popularity,”
or “with-it-ness.” For example, as illustrated in the
documentary, “Merchants of Cool,” advertisers create
images that portray consumption of certain products with being cool—celebrity
sports stars ridiculing their own participation in Sprite ads—conveying
a sense of “coolness” with which audiences want to identify.
Audiences then equate drinking Sprite with “being cool.” |
To view the 53 minute PBS Frontline program, “Merchants
of Cool”:
Click here
|
A
discussion on the development of a consumer culture |
A
discussion on the roles of mass communication
|
In a world of consumption, experiences, objects, artifacts, people,
and ideas are perceived and constructed as things to be consumed—they
become commodities. For example, places, sites, cities, landmarks,
or “foreign lands,” are perceived as sites for tourism
in which tourists assign meanings to these places, sites, cities,
landmarks, or “foreign lands,” are consumed as “escapes,”
“exciting,” “different,” “hip,”
“out of the ordinary,” “exotic,” “romantic,”
etc. |
Another feature of consumption is the homogenization or standardization
of consumer experiences so that these experiences are predictable,
safe, and familiar. |
Click here for a discussion of the "McDonaldalization"
of the world.
|
Click here for a discussion of the "politics
of consumption."
|
Niche audiences
|
Much of the mass media is geared for specific niche audiences
who prefer particular types of entertainment or information (Seiter,
1999). Rather than everyone reading the same magazine—as they
did in the past with LIFE or The Saturday Evening Post, readers
now read their own specialty magazines. And, rather that all watching
only the same three networks—NBC, ABC, and CBS, cable televisions
viewers now can select from hundreds of different channels tailored
to their own interests in news, sports, drama, hobbies, music, or
entertainment. These selections may also be geared to differences
in gender, class, race, or age, as is the case in which MTV music
videos are geared to white, middle-class, male, early adolescents
who adopt a voyeuristic stance in response to “gangstra”
music videos. All of this specialization towards specialty, niche
audiences results in a fragmentation of audience identification
with or allegiance to shared communities.
|
Visual
Rhetoric: lots of links on the University of Iowa Communications
Department site
|
Application |
What types of audiences is the Secret ad directed toward? What
are the intended beliefs and actions? What specific images and social
practices are used to position audiences to adopt these beliefs
and actions? |
For further current reading on media audiences:
|
Ang, I. (1995) Living room wars: Rethinking media
audiences for a postmodern world. New York: Routledge.
|
Bird, E. (2003). The audience in everyday life:
Living in a media world. New York: Routledge.
|
Brooker, W., & Jermyn, D. (Eds.). (2002).
The audience studies reader. New York: Routledge.
|
Coleman, R. (Ed.). (2002). Say it loud!: African-American
audiences, media, and identity. New York: Routledge.
|
Dickinson, R., Harindranath, R., & Linne,
O., eds. (1998). Approaches to audiences: A reader. London: Arnold.
|
Hay, J., Grossberg, L., & Wartella, E., eds.
(1996). The audience and its landscape. Boulder, CO: Westview Press.
|
Hills, M. (2002). Fan cultures. New York: Routledge.
|
MacKay, H., ed. (1997). Consumption and everyday
life. Thousand Oaks, CA: Sage.
|
Seiter, E. (1999). Television and new media audiences.
New York: Oxford University Press.
|
Swan, K., Meskill, C., & DeMaio. (1998). Social
learning from broadcast television. Cresskill, NJ: Hampton Press.
|
Taylor, G. (2001). Artists in the audience: Cults,
camp, and American film criticism. Princeton: Princeton University
Press.
|
Stacey, J. (1993). Star gazing: Hollywood cinema
and female
spectatorship. New York: Routledge.
|
Wenner, L. (1998). MediaSport. New York: Routledge.
|
Hay, J., Grossberg, L., & Wartella, E., eds. (1996).
The audience and its landscape. Boulder, CO: Westview Press.
|
MacKay, H., ed. (1997). Consumption and everyday
life. Thousand Oaks, CA: Sage.
|
Seiter, E. (1999). Television and new media audiences.
New York: Oxford University Press.
|
Swan, K., Meskill, C., & DeMaio. (1998). Social
learning from broadcast television. Cresskill, NJ: Hampton Press. |
|
|