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Module
2 |
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Uses
of New Media in Media Education |
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In completing this module, you will be learning to: |
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define the characteristics of the new media in terms of the
features of digital media.
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understand the literacies involved in using these new media
and how users acquire these literacies through their use of
new media.
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understand how users acquire these literacies with the example
of video games.
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understand how users learn the literacies involved in responding
to and using websites.
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understand how to use the web as a teaching tool in a "media
lab" approach to teaching media literacy.
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understand how to use and participate in two discussion sites:
tappedin.org and nicenet.org |
As argued in Module 1, understanding media now requires far more
than traditional media forms such as film, television, radio, and
print texts. It also requires an understanding of how new digital
media forms have transformed or "remediated" (Bolter, 1998) these
traditional media forms. And, it requires an understanding of how
students can learn to use these new digital media forms as tools
for producing their own media and participating in media culture. |
This suggests the value of creating a "media lab" approach to
teaching media literacy in which students are using the web, digital
cameras, and other digital tools to analyze and share media texts.
Through the very process of employing these tools, they can then
reflect on and interrogate their uses of the media tools as a central
focus of learning about the media.
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People are increasingly using the Web as one central digital
media tool in their lives. A 2003 report by the Pew
Internet and American Life Project found that 63 percent
of adults use the Internet regularly for a range of different personal
and business purposes. As they become more familiar with using the
web, they are more likely to trust it as a means of conducting such
things as shopping or paying bills. Moreover, with the increased
availability of broadband connections (at 31% of homes in 2003)
and wireless connections, users find the web to be more accessible.
At the same time, issues of accessibility remain, with 37% of the
adult population still not using the web, a function of affordability,
knowledge, and lack of access in rural areas.
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And, a report, The State of the News Media 2004 Report &
Survey, conducted by the Project for Excellence in Journalism, funded
by the Pew Charitable Trusts, found that people are less likely
to obtain news from newspapers (daily circulation is down11% since
1990) and network television news (viewership is down 28% since
1993) and, particularly for younger audiences, more likely to obtain
news from online media sources. Although many of the online news
sources are still produced by newspapers, one issue with the use
of online news sites is that people will only pick and choose the
information they are interested in obtaining and therefore may not
be exposed to information they are not directly seeking to find.
Click
here to see the full report
Click
here to see the graphics from the report at USA Today
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The fact that use often varies with social-economic class and
region is evident in a study of young people ages 10-17 in Silicon
Valley conducted in 2002 by The
San Jose Mercury News and the Kaiser Family Foundation.
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Ninety-six percent of young people were using the web, but lower-income
and Hispanics were less likely to use the web in their homes, relying
more on use of the web in their schools. They spent an average of
5.5 hours a week online; 38% spent less than 2 hours a week online;
28% spent 2 to less than 5 hours a week online; 17% spent 5 to less
than 10 hours a week online; and 15% spent 10 hours or more a week
online. Almost half (45%) perceived it as an important resource
for homework. They also used it to get information about movies,
music, sports or TV shows (76%) or purchases (68%), get news about
current events (65%), look for information on colleges (41%) jobs
or careers (35%), and look up health information (27%). Use of the
Web does not necessarily detract from reading or viewing. 18% indicated
that it has caused them to spend less time reading and 26% indicated
that it has caused them to spend less time watching TV. They still
rely heavily on the phone, but 22% indicated that Instant Messenger
is the main way they stay in touch with friends versus 8%, e-mail,
and 68%, the telephone.
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Seventy-nine percent indicated that their parents usually know
what they are doing when they go online, while 21% indicated that
their parents generally do not know what they are doing online.
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Given the importance of the web in students' lives, students
also need to develop "digital literacies" - their ability to understand
and use various digital literacies involved in use of the web and
other digital tools such as DVDs and digital photography |
Understanding the new media. In addressing the question,
"What
is Media Literacy?" David Considine posits that:
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Emerging technologies, the global economy and the
Internet are changing what it means to be literate. The digital
age is transforming the quantity, range and speed of information
and communication in our lives. The mass media affect how we perceive
and understand the world and people around us, from what we wear,
eat and buy to how we relate to ourselves and others. In the 21st
century, the ability to interpret and create media is a form of
literacy as basic as reading and writing.
In the past decade, there has been a major shift in media
from the old media of television, radio, and print to the new
digital media of the Internet and digital video/photography.
These new digital media are "remediating" (Bolter
& Grusin, 1998) the older media, which use digital
media to change their own delivery and audience involvement.
For example, cnn.com or msnbc.com provide continually updated
news information along with multiple hypertext links to related
bits of information, a digital form that has influenced CNN
and MSNBC television news broadcasts, in which updated headlines
stream across the bottom of the screen or references are made
to the websites for more information.
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The transformation of film and television. The influence
of digital media has had major influences on the production
and distribution of film and television. The distribution of
media content through cable, digital, and satellite technologies
has resulted in an increasing global reach for media conglomerates
who now can readily distribute content to all parts of world,
content that is often highly American/European given the fact
that these conglomerates are largely American or European.
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Digital technologies have also changed film production through
the use of computerized special effects. For example, in The
Matrix, a "bullet-time" set of 70 still cameras and two
motion cameras were used to shoot 360 shots at 500 frames per
second of actors twirling in mid-air. Or, in Gladiator
and The Lord of the Rings, the portrayal of large crowds
or armies in battle can be created through digital animation.
This increased use of digitalization has focused increasingly
on the portrayal of spectacle in space, moving away from traditional
focus on linear narrative (Cubitt, 2002).
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Digital cameras and editing serve to reduce the costs of
filmmaking allowing for production of lower-budget films. And,
as theaters employ digital display units, distribution can occur
through satellite, reducing costs to theaters. And, as people
outside of the industry produce increasingly sophisticated digital
videos and display them on the Web, the line between videos
produced by the "movie industry" and amateur productions will
blur.
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The distribution of DVDs containing outtakes, directors'
commentary, and critics' analysis provides audiences with
more information about the production itself. For example,
The Lord of the Rings DVDs contain lengthy material
on the uses of digitized special effects. At the same, the
distribution of films and music through the web may in the
future make even DVDs obsolete.
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The uses of digital storage tools such as TiVo that allows
television viewers to view whatever programs they wish to watch
without commercials have yet to take hold as of 2004, but may
have an impact on how viewers watch programs according to their
own schedules as opposed to the set television schedule. Given
the highly commercialized nature of television, producers would
need to determine ways to embed advertising appeals within the
program content through product placements and references to
uses of products. | | |
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